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Character Sheet

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Character Sheet Empty Character Sheet

Post by ST: Lo Sun Apr 15, 2018 2:36 am

Player Name:
Name:
Clan:
Nature:
Demeanor:
Concept:
Generation: (starts at 13th)
Sire/Lineage:
Age: (max 50 years since embrace
Apparent Age:


Attributes 7/5/3 (attributes don't get specialties)
Physical
Strength: •
Dexterity: •
Stamina: •


Social
Charisma: •
Manipulation: •
Appearance: •


Mental
Perception: •
Intelligence: •
Wits: •


Abilities 13/9/5 (Ability traits get a free specialty for each level above three / freebies or xp must be spent to raise abilities over three at character creation)
Missing Ability
Talent: No Penalty
Skill: +1 Difficulty
Knowledge: No Roll (Auto Fail)

Talents
Alertness:
Athletics:
Brawl:
Dodge:
Empathy:
Expression:
Intimidation:
Leadership:
Streetwise:
Subterfuge:


Skills
Animal Ken:
Crafts:
Drive:
Etiquette:
Firearms:
Melee:
Performance:
Security:
Stealth:
Survival:


Knowledge's
Academics:
Computer:
Finance:
Investigation:
Law:
Linguistics:
Medicine:
Occult:
Politics:
Science:


Backgrounds 5 Free Points
Allies
Contacts
Herd
Retainers
Influence
Generation
Resources
Haven Size
Haven Security
Haven Luxury
Status
Clan Status
Fame
Lore


Disciplines (4 free dots / no out of clans without additional discipline merit and ST approval)
-
-
-

Virtues (7 free dots)
Conscience: •
Self Control: •
Courage: •


Humanity (Starting Conscience + Self Control before freebies and xp / no roads or alternate paths without ST approval)

Willpower (Starting Courage before freebies and xp)

Merits & Flaws

(Flaws are limited to 7 points and all merits and flaws require ST approval)

Starting Freebies = 20
Freebie Costs
Attributes = 5
Abilities = 2
Backgrounds = 1
Disciplines = 7
Secondary Path (Blood Magic) = 4
Virtues = 2
Humanity = 1
Willpower = 1
Merits = 1

Starting XP
Blood Mage = 5
High Clan Non Mage = 10
Low Clan = 15
Caitiff = 20
Thin Blood (14th or 15th gen) = 30
Ghoul = 50

XP Costs
Attributes = Current Rating × 5
New Ability = 3
Abilities = Current Rating × 2
New Out Of Clan Discipline = 10
New In Clan Discipline = 7
Out Of Clan Discipline = Current Rating × 7
In Clan Discipline = Current Rating × 5
New Out Of Clan Secondary Path (Blood Magic) = 7
Out Of Clan Secondary Path (Blood Magic) = Current Rating × 5
New In Clan Secondary Path (Blood Magic) = 5
In Clan Secondary Path (Blood Magic) = Current Rating × 3
Virtues = Current Rating × 2
Willpower = Current Rating × 1
ST: Lo
ST: Lo

Posts : 304
Join date : 2018-04-14

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